Monday, February 27, 2012

A Generous Gift

I have worked at my current job for 11years; Friday will be my last day here at the County. I have taken another positon with more oportunity, and money. My staff took my wife and I to lunch last Friday and presented me with a gift card to the local gaming store. They only carry Warhammer and WH40K. I haven't played Warhammer since 1991, but I want to buy an army and paint it to remind me of my hard working staff. There is a local group that plays WH, my doctor is a member, so it appears the stars are aligning.

Monday, February 20, 2012

Battle of Mokre, Command Decision AAR


 We played a game of Command Decision-Test of Battle yesterday, the Battle of Mokre. The scenario is from Bob MacKenzie's excellant website. If you aren't familiar with it, please stop by and have a look. 

 http://homepage.ntlworld.com/bob_mackenzie/

There are many good scenarios and game pictures.

Jerry brought his camera with the new macro lens, so the quality of the pictures is much better than normal.

The Germans have launched a counter attack, just as the Soviets are reinforcing. Historically, the Soviets ambushed Kampfgruppe Collins as it entered the area. In our game, the Germans pushed their Panthers and Tiger II toward Mokre and engaged and destroyed the Soviet armor there. On the other end of the table, the Germans were unable to withstand the Soviet reinforcements. Their one StuG platoon was destroyed before help could arrive. At the end of the day, the Germans conceded.

A fun game; good scenario and good company. In two weeks I will run the Battle of Smolensk, 1812, at my home and our club game for March will be Flames of War.




The table, before the Germans deply



Kampfgruppe Collins


The Engineer Company attacks with flamethrowers!




T-34's lined up hub to hub in Mokre




Suddenly a stand of knights appears and charges the SU's



Monday, February 6, 2012

First Game of Flames of War

I played my first game of FoW this weekend and really enjoyed it. To be perfectly honest, I was not expecting to like this system at all. I have played Command Decision in it's different versions since it was first published in the late '80's and it is one of my favorite rule sets. It still is for the level of play it represents, the battalion commander.
FoW on the other hand is one level lower, the company commander. It is a fun system. If you haven't played this system, don't be narrow minded as I was, play it and have some fun. Richard provided the figures and terrain (and the coffee.) We played a meeting engagement between a mobile German force and and US paratroop force supported by arty and M-10's. I used the German mobility and zipped all over the place. In the end, I knocked out all of the US tank destroyers and most of an airborne platoon. Great fun, we will be playing more of this.

Richard has already purchased quite a collection, so I have offered to paint some infantry and vehicles as my contribution to this scale. All of my WW II collection is 20mm, plastic for the most part.



Kampfgruppe Mike



M-10's appear at the top of the photo, recon leads the way.
250/9's zip over to shoot at the US arty

End of the road for the M-10's


Recon on the flank!

Our next club game will be a Command Decision game. In March we will do a FoW game for the group.