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Dutch Hussars await the order to advance |
Jerry, Brady and I played First Krasnoi this past weekend. Brady and I were French and Jerry commanded the Russians. It was a very close affair, and we agreed to play this scenario again.
Jerry brought his camera so the pictures are high quality.
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Russian Hussars |
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My favorite miniatures rules |
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Initial Russian Deployment |
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The French march on |
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The forest near Krasnoi |
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The Russian Right, occupying the hill next to Krasnoi |
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Cossacks move to support the Russian left |
There are special restrictions placed on Cossacks in Volley and Bayonet. They may only attack disordered or routed units from the flank or rear.
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Russian Jagers in Krasnoi |
The French moved up and began attacking as soon as possible. Their first attacks were defeated and three French cavalry units wound up either Disordered or Routed. Jerry sent his Cossacks in pursuit. Only one of them could contact the closest unit, a routed French Hussars brigade. It routed and picked up in the Morale Phase; thus triggering Cavalry Breakthrough. When a cavalry unit charges and it's target routs or picks up, it has three choices:
Take a free facing change and stay in place
Move back to it's original position
Charge again if it can contact a different target. The charger will become permanently disordered if it does so. Jerry chose to charge again. He contacted a second French cavalry unit in disorder and routed it, causing it to lose it's last strength point. And triggered the second and final cavalry breakthrough movement, which also resulted in a French cavalry unit routing off the table.
Poof, three French cavalry brigades disappeared. They would be missed...
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French Cavalry advance through the standing crops |
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Nansouty's Division prepares to attack the Russian left |
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The French attack goes in |
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The French Center, Compans' 10th Division |
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French attack on the Russian right |
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The bold Cossacks at the end of their charge |
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French advance from the Russian perspective |
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French attack up the hill |
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The French have cleared the hill in front of the forest |
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The French were able to force back the Russian left. The Russian launched a counter attack here when their reinforcements arrived. The French were able to throw the Russians out of Krasnoi, but were unable to hold it. The last four turns of the game saw desperate French attacks thrown back by Russian counter attacks.
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Montbrun's French Cuirassiers move to the attack |
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The final French attack on the Russian right is stopped by artillery |
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Russian Jagers advance at the end of the game |
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The last French attack is thrown back |
A fun game with good friends. I heartily recommend this scenario.